FREE Online Training for Teachers
Saturday, January 26, 2019 Starting at 10:00 am ET
Session 1: 10 - 10:30 am ET with Meredith Martin "Getting Started with Makerspaces and STEAM" STEM, STEAM, and Makerspaces are hot topics in education these days, but many educators are unsure how to get started with them, or think they don't apply if they don't teach math or science. Join Meredith Martin as she briefly covers the difference between the terms and talks about different types of spaces that can be utilized for classroom and school-wide Makerspaces. She will also explore some of the tools and supplies needed and provide examples of maker projects. You will discover not only how to get started with Makerspaces, but also how to tie makerspace activities in with standards, integrate them with various content areas, and so much more!
Session 2: 11 - 11:30 am ET with Jason Innes "Build. Art. Code. Play: Integrating Robotics within K-2 Curriculum"
Arts, crafts, and robotics unite for STEAM education in makerspaces and classrooms. Join Jason Innes as he introduces KIBO, a research-based, screen-free robot that kids can easily program using wooden blocks. He will show how PreK through 2nd grade students can build, program, and decorate their own robots, collaboratively and without screen-time. KIBO is a maker's palette. Jason will explain how kids can transform KIBO into anything they imagine using construction paper, pipe cleaners, cardboard, googly eyes, LEGO™ bricks and more, and then bring their creation to life with code. Discover how KIBO might become an animal in its habitat for science, a storybook character in a robotic reader's theater for literacy, a dancer from another culture for music, or a school bus traveling the neighborhood for social studies.
Session 3: 12 - 12:30 am ET with Shelly Sanchez Terrell "STEAM Up Learning to Inspire Inquiry, Critical Thinking, and Problem-Solving"
Would you like to inspire inquiry, critical thinking, and problem-solving in your students? Consider STEAM, which is at the heart of innovation. This learning approach integrates Science, Technology, Engineering, the Arts, and Mathematics into the curriculum, while stimulating and cultivating these critical skills. This approach also helps students to develop the skills, interest, and drive needed to pursue high demand careers in STEM professions. Join Shelly Sanchez Terrell as she introduces you to cross-curricular STEAM resources and strategies that students will love! She will also share how these resources and strategies can help students build a better narrative of how their learning impacts their lives and the world around them.
Session 4: 1 - 1:30 pm ET with Brenda Hauff "Hour of Code: Free Resources to Help Your Students Code"
Have you heard about the Hour of Code and wondered what it was all about? Or maybe you doubted that you and your students could participate. Hour of Code started in 2013, with the goal of having 100,000 students participate in 1 hour of coding activities. Currently they reach tens of millions of students worldwide with tutorials in over 40 languages. Although the Hour of Code has a promoted week each year, this resource can be used year round.
Join Brenda Hauff as she discusses Hour of Code and explains how you can use it with your students. She will share an amazing free curriculum resource that allows students at all levels to code and provide tips for using it in your classroom. Brenda will show that you do NOT need to know programming to help your students. You will learn right alongside them, with all of the support you need in the curriculum.
"Great information and resources to help prepare all of us for the future - thanks!" - Stephanie Strickland, Mathematics Teacher
"Great information and excited to get new ideas!" - Mariel Gomez de la Torre, ESL Teacher
"Great information for multiple grade levels. Also a great way to help get your classroom started coding." - Deana Bolen, Elementary School Teacher